"Space Voyagers"
Results of Initial Evaluation
for students
1st Kindergarten of Kitsi
2023-2024
289 students participating in the project
responded to the Initial Evaluation
Is this your first eTwinning project?
Approximately 32.5% of the participants indicated that this is their first eTwinning project, while the majority, comprising 67.5%, have prior experience with eTwinning projects.
2. How do you feel participating in this project?
The majority of participants, 64.4%, expressed excitement about participating in the project, while 27.7% mentioned feeling happy. A small percentage (6.6%) indicated uncertainty about their feelings, and a very small number (1.4%) reported not being interested. Overall, the majority of participants seem enthusiastic and positive about their involvement in the project.
3. Would you enjoy collaborating with your friends as part of a team or group?
The vast majority, 97.6% of participants, expressed a positive attitude towards working with friends as part of a team or group. Only a small minority, about 2.4%, said they did not prefer such a partnership. This suggests a strong inclination among participants to engage in cooperative teamwork with their peers.
4. Did you find the first project activities interesting?
The overwhelming majority, approximately 96.2% of participants, found the first project activities interesting, indicating a positive and engaging start to the project. A small minority, around 3.8%, did not share the same sentiment. This suggests a high level of initial interest and enthusiasm among the participants for the activities introduced in the project.
5. Did you feel comfortable interacting with your eTwinning partners during the initial online meeting?
The vast majority, approximately 95.2% of participants, reported feeling comfortable interacting with their eTwinning partners during the initial online meeting. Only a small percentage, around 4.8%, did not feel comfortable. This indicates a high degree of positive interaction and comfort among the participants during the initial virtual meeting, suggesting effective communication and a conducive collaborative environment.
6. Do you enjoy engaging in digital gaming?
The majority, approximately 95.2% of participants, reported enjoying engaging in digital gaming. Only a small percentage, around 4.8%, indicated that they do not enjoy digital gaming. This suggests a high level of interest and enthusiasm among participants for digital gaming activities, which can be valuable information for designing engaging and inclusive project activities.
Let's focus
Cooperative learning
When a group works together to solve a challenge, everyone in the group wins and all children have a positive experience and develop their ability to work together towards a common goal.
Our activities must emphasize cooperation rather than competition.
The skills learned from being part of a team are necessary for positive action in everyday life in school.
Digital Educational Games
As digital educational games match students' interests and enhance learning and skill acquisition preschool teachers to support digital game-based learning.